Emotional regulation through play


I worked with Mightier in 2017-2018 as a remote contractor and in December of 2019 I joined Mightier full time as a platform engineer!

I’ve worked on platform, tools, and a number of game integrations:

  • Air Hockey
  • Race the Sun
  • Runaway Toad
  • Unpossible
  • You Must Build a Boat

Side note: two games that I personally developed are actually on Mightier as well: Hibachi Hero and Gelato Flicker. There was a particularly funny moment when I was asked to fix a bug in Gelato Flicker :)