Mightier is a small team so I work in different parts of engineering regularly. Gameplay, tools, performance; you name it. Our main project is an RPG designed to teach kids about principles of Cognitive Behavioral Therapy. Here are some samples.
Think Pokemon, but with cards. Sample shows a battle starting and playing a few attacks.
Hatch new creatures and grow your team
Sample cutscene, built on top of Unity’s Timeline system.
Tool example: shows an NPC moving and delivering a few lines. The text system supports localization in 6 languages (including Right-To-Left for Arabic)
About a week into prototyping.
Mightier has 27 games inside of it, you can see them here: Mightier Games
In addition to maintaining our existing library, my work involved adding several games to Mightier: